![]() ![]() The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". This cookie is set by GDPR Cookie Consent plugin. These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. The Principal Software Engineer, Graphics Lead will also work closely with their manager and production to help identify all dependencies and develop and maintain realistic schedules. Opportunities for involvement in the creative process will also present themselves regularly throughout the course of each project. ![]() In addition, as part of our studio’s highly collaborative engineering group, you will have ample opportunity to share your experience and expertise on the development of both graphics specific and general engineering systems. You will be responsible for designing, implementing, and maintaining pivotal new graphics technologies for our talented in-house team of content developers. As a Principal level Graphics engineer, your domain will span as much of the graphics pipeline as your skills and interests dictate. and Middle-earth: Shadow of Mordor, seeks a a Principal Software Engineer to lead the Graphics team behind the award-winning Middle-earth: Shadow of Mordor and its sequel Middle-earth: Shadow of War, in creating graphics technologies for exciting, cutting-edge action games.Īs the studio’s Graphics Lead you will be leading Graphics Engineers, and working closely with the Art and Lighting teams to develop cutting edge graphics systems, features, and pipelines. Monolith Productions, the award-winning AAA studio who brought you F.E.A.R.
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